In this week’s Art update, I thought I would share the projects from my 6.1 group. Since the start of term, they have been working on 2D and 3D projects under the theme of ‘Dystopian Worlds’.
All of the projects are individually led, and students have been using a range of techniques such as using clear casting resin to make a stained glass effect relief and making mosaic panels, pyrographic panels (burning or drawing into wood), cardboard constructions and clay modelling.
The work will go towards their folio of work for college applications and their final exam grades and a display of their work will be in an informal show from 9 December.
This piece of sculpture was produced by Block 4 student Clemmie Pike. The theme of the project was ‘Portraiture’ and I tried to keep the ideas for the project as varied as possible. Clemmie spent a lot of time constructing a wire frame for the head and body. We then modelled a heat hardened clay into the forms. Once baked in the oven, Clemmie added the paint finish. The early end to the Spring term due to COVID-19 did mean that the sculpture has only now been finally completed ready for her folio presentation at Easter time next year. I was so impressed by Clemmie’s dedication to the project all those months ago, and it’s great to see it completed.
During the first week of remote learning, I wanted to extend students’ drawing skills using a basic theme of ‘looking out the window’.
I supported this task with a sheet on what to focus on when drawing – for example, concentrate on the foreground detail, or make the background more interesting. I also added more support sheets on perspective – one and two-point – if some of the students wanted to complete some exercises while we are working from home.
You can see some of the finished pieces of work below.
Going to Skomer Island in Pembrokeshire, Wales, has always been on my mind as somewhere I wanted to film, as it is jam packed full of puffins. I was fortunate enough to borrow a really great telephoto lens and a good, sturdy tripod from Old Bedalian Andrew Graham Brown, who went to school with my father. This made filming at Skomer Island challenging but enjoyable; trying out professional gear is always really exciting.
On 21 November, the 6.2 Product Design class visited Broanmain Ltd, a specialist technical plastics moulder. Broanmain is a family-owned company, which has been operating for over 60 years. They support a wide range of industries from aerospace, electronics and defence to the science sector and consumer goods.
After a presentation on how the injection moulding machines work, Broanmain’s Operations Director, Jo Davis, and Production Manager, Thomas Catinat, showed us around their factory.
Whilst the core of their business is focused on producing injection moulded polymer components, they are one of only 15 companies in the UK to operate specialist thermoset compressive moulding machines. The key difference with these to the usual thermoplastics is that the material is not re-mouldable, and is therefore non-recyclable.
Old Bedalian and professional costume designer Natasha Blackley returned to Bedales on Monday to set an industry-style brief to 6.1 Fashion Design students.
The brief – which will be worked on over the next five weeks – will see students design characters for a live pop-up performance event to promote the launch of Blade Runner 2049 by Denis Villeneuve based on a character, scene or theme of their choice.
Although the pop-up event is hypothetical, the project provides an opportunity for students to try out ideas and demonstrate their knowledge and creative skills, while working to a brief under the guidance of an experienced costume designer.